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Game Mechanic Explorer

A collection of concrete examples for various game mechanics, algorithms, and effects. The examples are all implemented in JavaScript using the Phaser game framework, but the concepts and methods are general and can be adapted to any engine. Think of it as pseudocode. Each section contains several different examples that progress in sequence from a very basic implementation to a more advanced implementation. Every example is interactive and responds to keyboard or mouse input or touch.

via Game Mechanic Explorer.

photonstorm/phaser · GitHub

Phaser is a fast, free and fun open source HTML5 game framework. It uses Pixi.js for WebGL and Canvas rendering across desktop and mobile web browsers. Games can be compiled to iOS and Android apps via 3rd party tools.

Along with the fantastic open source community Phaser is actively developed and maintained by Photon Storm Limited. As a result of rapid support and a developer friendly API Phaser is currently one of the most starred game frameworks on Github.

Thousands of developers worldwide use it. From indies and multi-national digital agencies to schools and Universities. Each creating their own incredible games. Grab the source and join in the fun!

Visit: The Phaser website and follow on Twitter (#phaserjs)
Learn: API Documentation, Support Forum and StackOverflow
Code: 500+ Source Examples (also available in this git repo)
Read: Subscribe to the Newsletter and grab our Phaser Books
Chat: #phaserio IRC channel on freenode
Extend: With Phaser Plugins
Be awesome: Support our work via Gratipay

via photonstorm/phaser · GitHub.